Game Boy Advance
I've written a bunch of things for the Game Boy Advance. Here's a collection of things I can release! :3Navigation
- Super Block Jump: Game Boy Advance Edition
- Misfortune Advance
- Sonic.EXE (Game Boy Advance)
- FNaF Office Test
- Ghost Game (Game Boy Advance)
- HeartLib
- Simple
- Monkey Mayhem (Game Boy Advance)
- Find The Invisible Cat (Game Boy Advance)
- Undertale Tech Demo
- Fidget Spinner Simulator
- FNaF World Teaser Cycle
- FNaF GBA Teaser
- MegaDemo
- Corrupted Image
- Cool Looking BG Plasma
- Rabbit Quiz
- Direct Sound Demo
- The Most Difficult Platformer Advance! Demo
- Pixel Color Detection Demo
- Undertale Fight Demo
- Rock Paper Scissors (Game Boy Advance)
- Game Making Presentation
- Video Game Jeopardy
- FNaF Jumpscares (Game Boy Advance)
- Fake Camera Light (Game Boy Advance)
- Super Meat Boy Music Player
Super Block Jump: Game Boy Advance Edition
A platformer with a very simple goal in mind, to get to the goal on the right side of the screen.
This is a conversion of a game I made on Scratch back in 2014 and updated all the way through 2016.








Play Game
ROM Download
Nintendo 3DS .CIA Download
Source Code
ROM patched for various bootleg cartridges.
Apparently, I was also really good at backing up old versions of this because I managed to dig up like 5 versions of the source code.
A version of the Intro demo + Source codeA copy of the source code from April 2016 (WARNING: This code is HORRENDOUS)
A copy of the source code from August 2016 (WARNING: This code is also HORRENDOUS)
The source code from March 2017. (THIS DOES NOT COMPILE)
The ROM + Source code from when it released on Scratch on May 11, 2017.
All of the test ROMs made throughout development of the game that I know exist.
Misfortune Advance
A decent conversion of Misfortune.GB to the Game Boy Advance.
Devilion's port of Misforturne to the PC was
decent, but i wanted it on an actual Game Boy.
I think I did OK on it, but I made it multiple
years ago, and it definitely could be improved on.




Play Game
ROM Download
Source Code
Sonic.EXE (Game Boy Advance)
A crappy conversion of MY5TCrimson's Sonic.EXE fan remake to the Nintendo Game Boy Advance.
I hate this code now.
It was so lazily done and rushed.








Play Game
ROM Download
Source Code (For archival purposes)
FNaF Office Test
A crappy demo I made in 2016 because I wanted to port FNAF to the Game Boy Advance like a dumdum




Play Demo
ROM Download
Source Code
Unfinished code from my attempt to port FNaF (spaghetti warning)
Ghost Game (Game Boy Advance)
A Game Boy Advance conversion of Ghost Game from Help Your Kids With Computer Coding.

ROM Download
Source Code (For archival purposes)
HeartLib
A Game Boy Advance development library inspired by HAMLib and HELlib.









HeartLib supports most functions of the Nintendo Game Boy Advance, with the exception of Serial
I/O.
It even supports some undocumented features such as SWI 0x26 (HardReset) or the Green Swap (?)
register!
It has powered some of my Game Boy Advance homebrews such as Super Block Jump and Misfortune
Advance, along with Chip8Adv and Advcadia, my RCA CHIP-8 and Emerson Arcadia 2001 emulators
respectively.
AGB_Lib
AGB_Lib was a crappy library that I made based on gba.h by eloist from 2001. It has some of the most pointless functions in the world, such as one that will add numbers together. It was the predecessor to HeartLib, and HeartLib still has some of its DNA.
AGB_Lib download (For archival purposes)Simple
A new kernel for your EZ-Flash Omega
Simple comes with loads of new options and plugins from the era of PogoShell (remember when that was
popular? ).
It also comes with a new theme that in my opinion looks better than the stock firmware.
Using this kernel you can view images, listen to music, read text documents, and play many more
systems such as the Sega Master System or Sinclair ZX Spectrum!
There is also a variant available for the EZ-Flash Omega: Definitive Edition!
Screenshots:






Simple-specific EZ-Flash Omega Manual
Skinning Guide
GBAtemp thread
Source code for base cartridge
Source code for Definitive Edition
Monkey Mayhem (Game Boy Advance)
A Game Boy Advance conversion of my take on Monkey Mayhem from Help Your Kids With Computer
Coding.
I dunno why but this is not functioning correctly in neither VisualBoyAdvance nor mGBA, at least on
Linux.

ROM Download
Source Code (For archival purposes)
Find the Invisible Cat (Game Boy Advance)
Find the Invisible Cat but for Game Boy Advance

ROM Download
Source Code (For archival purposes)
Undertale Tech Demo
A simple demo I made using HAM that helped me figure out how scrolling worked.

ROM Download
Source Code (For archival purposes)
Rock Paper Scissors (Game Boy Advance)
A Rock Paper Scissors game built on top of Ghost Game

ROM Download
Fidget Spinner Simulator
Annoy your friends with some extra proof that whatever god there is has abandoned us.

ROM Download
Source Code (For archival purposes)
FNaF World Teaser Cycle
A really dumb demo I made in 2016 that is just a slideshow of various FNaF World teasers done in Mode 4.


ROM Download
Source Code (For archival purposes)
FNaF GBA Teaser
One of the weakest demos I made, using Magic ARM Compiler. Just shows an image and thats it.

ROM Download
MegaDemo
A crappy demo I made during my classes because I was bored. It's more like demoscene stuff and it showcased simple sprite movement and palette cycling.



Watch Demo
ROM Download
Source Code (For archival purposes)
Corrupted Image
A crappy "demo" that I made back in early 2016 because I didn't know how Dovoto's pcx2gba program worked.

ROM Download
Cool Looking BG Plasma
A demo I made of palette cycling, using an asset from Super Block Jump.

ROM Download
Source Code (For archival purposes)
Rabbit Quiz Advance
A dumb quiz I made about rabbits in 2016 for a science class.
Fun fact: I made this when I had
no idea what I was doing with the GBA, and it literally took me months to get this to work.




Play Game
ROM Download
Source Code (For archival purposes)
Direct Sound Demo
A demo I made using code from 3DSage that will play a sound through DMA.

ROM Download
Source Code (For archival purposes)
The Most Difficult Platformer Advance! Demo
A PoC of a game I made on Scratch back in 2015, reusing the physics engine from Super Block Jump.

ROM Download
However, there was also a demo that SCROLLED. It was made using HAM in conjunction with a Windows XP VM.

ROM Download
Source Code (For archival purposes)
Original Game (Broken in Scratch 3.0)
Pixel Color Detection Demo
A demo from 2016 that showcases the reading of VRAM so that color collision in the Bitmap modes is possible.

ROM Download
Source Code (For archival purposes)
Undertale Fight Demo
There was a second Undertale tech demo, but all it was was an image, but hey it was a tilemap instead of a bitmap!

ROM Download
Source Code (For archival purposes)
Game Making Presentation
A simple presentation for a class about how game making works.
This did not need to be on the Game Boy Advance but whatever.



ROM Download
Source Code (For archival purposes)
Video Game Jeopardy
A simple Jeopardy game for the GBA made during class in 2017 because I was bored

ROM Download
Source Code (For archival purposes)
FNaF Jumpscares (Game Boy Advance)
Uhhhh, FNaF Jumpscare animations but they run on the Game Boy Advance, I guess.
ROMs + Source Code (For archival purposes)Fake Camera Light (Game Boy Advance)
Uhhhhhhh, a fake camera light i made as a joke because i wanted to wave my GBA around instead of a candle at Christmas or something idk

ROM Download
Source Code (For archival purposes)
Super Meat Boy Music Player
Something where the assets have a timestamp of APRIL 18TH, 2016, it was supposed
to be a simple music player. Just buy Danny B's music on Bandcamp
would you believe me if I said I wanted to port Super
Meat Boy to the GBA?

Source Code...? (For archival purposes)
Source Code (Slightly later prototype)...? (For archival purposes)